米国時間 11/22に公開された、Transmission3D Rev334です。
今回も新機能追加ではなく、バグ修正が全てでした。
弊社HPからダウンロードできます。
Rev 334 – 2017-11-22 05:24:44 -0500 (Wed, 22 Nov 2017)
Log message: 2017/11/22
==========
1) The naming of the FE Meshes has been changed for better
naming consistency. The name of the MESH in the post-processing menus
will appear different.
2) Bug fix: The face milled mesh generator was crashing for a FrontAngle
value less than -5 Degrees. Now it runs OK until -20 degrees.
3) Bug fix: A bug in the face milled new-cutter code was crashing
the face-milled mesh generator.
4) Bug fix: The previous release (332) was running very slow in the
Backsubtitution step for some models.
5) Bug fix: Upon entry to the PATTERN menu, the initial TOOTHBEGIN
or TOOTHEND value could be set beyond the maximum allowed value, causing
erratic behavior and crashes. Now the upper limit is correctly set.
6) Bug fix: If the rotor name for a planetary carrier is very long, and if
there is a pair of TYPE=PINION_PINION, then the resulting name
for the contact surface pair can exceed an internal buffer length, causing
the post-processing menus in multyx to crash.
7) Bug fix: On rare occasions in some analyses, discontinuities were observed in the
contact pressure, which did not make physical sense, and were caused
by a programming error. With the fix, these discontinuities are eliminated.
8) Bug fix: The abaqus file converter was not correctly processing the
SYSTEM cards for coordinate system definition.